Taj defines her artistic practice as ‘character design and illustration‘ although this omits the highly emotive nature of her artistic endeavours.
Using various mediums but mostly consisting of screenprinting and illustration that uses richly dark shades of bright colours (indeed) she delves into a psycho–analytical realm of cartoonish caricatures using airbrush and printing techniques. She has also spent the last 3 years as an illustrator in 2D and 3D artwork; specialising in video games.
These works invoke moody scenes, or characters and associated environments that are both adorable and slightly repulsive: however, the works shine in their slithery thick colourations.
Think a turqoise flourescent bulb in the corner of a pitch black room and your can perhaps imagine this colour palette.
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